Copyright 2023 Robin Scott. * Tweaked insemination and impregnation debug options in the MCM to be smarter about father selection. Everyone who offered feedback and suggestions. * Added a lock so a male NPC can only randomly inseminate once per polling cycle. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Added a conception mod event for third party mod usage. The Request CenterMake a request of your favorite mod, a conversion, or a completely new idea! * Tweaked the ovulation formula to correct a fencepost error throwing off the expected ovulation day. * Fixed a bug where the belly multiplier was not correctly used. The adults will randomly be given a combat class (warrior or mage). Fertility Mode Tweaks (only v2.24 will apply all effects, although random effects only should work back to v2.16) * Tweaked the female widget to show trimesters instead of generic pregnancy. * Added stamina and magicka debuffs during the luteal phase (eg. * Fixed a minor bug where insemination status in the widget is not immediately updated after drinking a washout potion. Page 18 of 202 - Fertility Mode 3 fixes and Tweaks - posted in File topics: In response to post #92931648. * Improved loading performance of the tracking MCM page. * Fixed some verbiage mistakes in the MCM. Child naming is now in place and enabled by default on new saves. * Added a three hour pause before any insemination could result in a pregnancy. Install hundreds of mods with the click of a button. This mod gives you special conversation and quests if certain NPCs get you pregnant, or you get them pregnant.You can check at his FAQ: Q:Can you add "adult" features and/or fetish content? * Added a conception mod event for third party mod usage. What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way! Author last seen November 2020. ->. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The child can be summoned from the MCM and then spoken with to join as a follower. * Separated NPC and PC automatic insemination so they can be toggled and run independently. All rights reserved. Fixed issue with Serana repeating her anouncemnt over and over. Join Now! * Fixed a minor bug where insemination status in the widget is not immediately updated after drinking a washout potion. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. * Tweaked the baby health reduction to be far less punishing. FAQ * Added a BSA packaged build, in an attempt to correct the CTD with children's facegen files. * Belly and breast scaling is now configurable with multipliers. * Added a BSA packaged build, in an attempt to correct the CTD with children's facegen files. Update * Added patches for Hearthfire Multiple Adoptions. Subscribe to a membership to remove them! who grows into a child, Marakiir. RSChildren version - loose files. Colostrum - Overlay, Sound and Facial Expressions (w/SSL installed) Install hundreds of mods with the click of a button. Remove ALL ads (Including pop-ups) by getting a membership. * Separated SexLab and HMA code into a new script file to limit patch updates. * Tweaked the baby health reduction to be far less punishing. * Fixed a bug where sperm life and cycle duration were linked in the MCM. Fertility mode children bug help! * Added a showracemenu hook to better support sex changes without restarting the mod. * Added an option to only track unique men (except when creatures are enabled, because creatures in general are not unique). Xiderpunk, for assistance with the CK Story Manager, moral support, and the Flower Girls mod. I am looking to make the most immersively realistic Skyrim and I have tested all of these pregnancy/child rearing mods on the nexusand they are all disappointing. * Modified father race selection to be consistent when the father's actor is not loaded. To start it, make sure Valerica has returned from the Soul Cairn and that Seran is past 1 month. If either of those are in your journal then you need to reload a save from before that (before you've taken a preg test or had the waking up scene), otherwise their quests will broken and unfixable. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Lactina electric, for the wonderful baby model and textures. Please re-enable javascript to access full functionality. * Fixed a bug where the father incorrectly changes with a SexLab insemination. Supported Females: Aela, Lydia, Mjoll, Jenassa, Serana, Ysolda (more to come), Supported Males: Vilkas, Farkas, (more to come). As some of you may know, this mod called Fertility mode adds the probability that both player and NPCs can get "pregnant". The debug message is still present in both the "random event choosing" spell and the "overlay updater" spell, but these will be removed when they've proved to be reliable on a large scale. * Added a percentage slider for insemination chance when sleeping with a spouse. The one line I had to make with XVA-Synth sounds like crap. Jug of Milk) during recovery. Lactis Addon* (OStim/OSex aren't needed, but this is) https://www.nexusmods.com/skyrimspecialedition/mods/54017 There aren't any traits that are inherited other than that. * Added an option to enable or disable baby health reduction. Due to other commitments, I can't promise any "bugfix timelines", but I will add problems to my list of "things to look into". * Added an option to only track unique men (except when creatures are enabled, because creatures in general are not unique). All rights reserved. Log in to view your list of favourite games. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. All of these mods requires CBBE and any of the popular sex mods: Like SEXLAB, FLOWER GIRLS or OSTIM. * Added optional labor animations. * Added potions to the apothecary leveled list (dynamic, no merging required). When Fertility Mode is enabled, women encountered within Skyrim will be automatically tracked. Generally, mild bodymorph effects are a possibility (baby kicking, etc.) Really what it comes down to is what looks best to you and which one will be less hassle and problem free. * Added an insemination event hook for other mods to use. Falk gets Bryling pregnant: it's pretty much what the name imples. Technically, there is a separate path that should allow the event to work without Lactis (just sexlab for the facial expressions and an "overlay"), but I haven't tested it. Several functions may not work. Q: Has everything from BFAP been converted over? * Modified the fertility potion to induce ovulation for its duration. orbusNinus - For allowing me to use Lactis's APIs for the events! This should correct MCM load failures. The major, working events from BFAP 1.4 have been converted over, but there's no dialogue, nor is there an MCM to tune mod settings. Tldr: Ive been modding a long time and testing these mods for hours now, they have no screenshots or description of added dialogue. Fertility mode uses a skewed average to determine features from a combination of traits from the male & female parents (or female & female, it is Skyrim) CHIMinyCricketMods 2 yr. ago By default, Fertility Mode uses the race of the mother to determine the race of the child. * Added a notification and sound for when a nearby NPC's baby kicks. Added two new events: FertilityModePlayerBirthComplete and FertilityModeNpcBirthComplete to signify when all core logic is done (so extensions can use the information without order of operations issues). The player's current home must have at least one free child's bed. , Copyright Schaken-Mods * Added an option to enable or disable baby health reduction. This mod would not exist without you. The mod will auto-detect if these are present and use them accordingly. Cravings * Added labor sounds for the player on the last day of pregnancy. * Added an MCM option to adjust maximum conception chance during ovulation. Any code/API usage that I have made has either been with the mod author's permission (ex. Hearthfire Multiple Adoptions with SexLab Patch. Edited by r0ck7y, 22 October 2017 - 10:49 pm. SFO - Skin Feature Overlays (for Stretchmarks) https://www.nexusmods.com/skyrimspecialedition/mods/20183?tab=files * Added verbose notifications for baby growth to better identify why growth may fail. * Modified the tracking MCM to add more filters (all, ovulating, pregnant, and player only). The child can be summoned from the MCM and then spoken with to join as a follower. All rights reserved. Taking those suggestions into consideration, as well as lessons learned in the precursor mod, I finished the core mod and published it last night. programs like bodyslide aren't responsible for making it work, there is a picture guide that is pretty easy to follow just the last picture can throw some people (dont uninstall the mod like it shows) and if you did it right it will happen in increments not over seconds (poor first test gerdur had a well "newby mistake" that provide a very long set of laughter). A: Yes! GAMIG SHALL NOT BE SILENCE!!!! You can use the code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion and give credit with a link. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. * Added a debug MCM feature where an actor can be blocked from tracking updates. Eggs are now released randomly during the ovulation phase and have a lifetime when they're viable for fertilization. MCM * Added a volume control for labor and baby sounds. * Added event locks to avoid double firing labor and child spawns. * Added a limit to sleep only for automated insemination involving the player. It's very barebones at the moment, but I wish to expand it in the future. * Added paging so the entire tracking list can be viewed. All of them can be installed along together, the moders from Fertility Adventures and Fertility Fixes encourage installation together. - do not install any of FM's compatibility patches (updated version of all ship with FM+) - do not install any patches made for FM, unless they ALSO say they were made for FM+. We understand if you can not help support us, but we ask you let our ads run so we can get revenue from ads to help support this community! From there the child can be adopted through dialogue. * Corrected SexLab hook registration. The mother's race must have a supported actor (all of the vanilla races are supported). Reddit and its partners use cookies and similar technologies to provide you with a better experience. triptherift, for the Argonian and Khajiit models and textures from The Kids Are Alright. * Added child race selection (mother, father, random). BFAP-like dialogue and an MCM will come with time, and there are several events in the BFAP source that I'd like to complete! * Added a timer to verbose mode so it's more clear how long polling updates take. #1 Showing 1 - 1 of 1 comments The spell can be added or removed from the MCM. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. New comments cannot be posted and votes cannot be cast. Fertility Mode We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. * Fixed a bug where the player's cycle was reset with Player Only enabled. I think this should belong on the site that shall not be named. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. * Added a notification and sound for when a nearby NPC's baby kicks. Apologies, I just can't get it to work properly. * Fixed a bug where the belly multiplier was not correctly used. As such, Flower Girls, SexLab and OStim are completely optional. may be linked to another variant of FillHerUp SE which i happen to use. public BAC Github). Mara Lightfeather, for assistance gaining permission to the baby model. * Added a verbose notification for birth. Milzschnitte, for his BeeingFemale mod which encouraged me to write this, as well as permission to use sound assets. Tracked women proceed through the menstrual cycle and can become pregnant as well as give birth to babies and Hearthfire-compatible children. Copyright 2023 Robin Scott. Share Requirements Permissions and credits Translations Russian Changelogs Donations Back when the Hearthfire DLC came out in 2012 I was disappointed that you could only adopt children instead of having your own. She now shares Maramal's double bed. Adds child spawning and adoption after birth. Fetal Flutter - ISM, Damage Stamina and Magicka, Sound and Facial Expressions (w/SSL installed) Copyright 2023 Robin Scott. A:No. * Added a configuration item for the duration of labor. An add-on for Fertility Mode, Fertility Adventures adds dialogue and quests to NPCs who become pregnant. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This mod is not opted-in to receive Donation Points. The new cycles are based on 7 day intervals ( 7, 14, 21, and 28 ), and all of the other underlying settings are applied automatically. Children will no longer flash and disappear if the check fails. * Added a configuration item for the duration of labor. For now my development GH is private, but once I complete most of the "Planned Improvements", it should go public (will likely call that release 1.0). ->, By When training is enabled, the child will automatically be added to a list of summonable adult NPCs. * Added location-based father selection. Oddly distanced insemination will still occur if both actors are in an unnamed location. * Added sperm count calculations to support multiple insemination from different partners or increase the chance of conception with a single partner. I'm using vanilla idles; if someone wants to create an awesome yet tasteful animation for Oldrim and SSE, you're welcome to do so and I'd be very appreciative. Now the baby's health will drop by 1% per hour after a full day of no sleep, giving the player a 5 day and 4 hour window to get some sleep. * Added an option to only track unique women. To REMOVE ADS and get FULL ACCESS, please join our Guild and enjoy the exclusive content we have.Check it Out. Page 294 of 360 - Fertility Mode - posted in File topics: In response to post #88663358. I don't have any mod that modifies children except for Hearthfire multiple adoption and rustic clothing. The player's current home must have at least one free child's bed. I want a mod that gives healthfire compatible chdren that can grow up ( https://www.nexusmods.com/skyrimspecialedition/mods/24826?tab=files ) but none of the pregnancy mods tie into this mod. https://www.nexusmods.com/skyrimspecialedition/mods/24826?tab=files. * Added labor sounds for the player on the last day of pregnancy. Permission for those must be obtained from the original creators noted in the credits. * Simplified cycle configuration so users only need to select the length of the cycle. * Tweaked the ovulation, conception, and fertility formulas to be more consistent. * Added display of back-end timer metrics to the debug MCM page to get a better feel of the actor's current status. Implemented Random Events * Updated the widget with more precise fertility percentages based on egg availability, amount of sperm, and time. and does that mean that the npc with the baby will always be carrying it around? Back to top #2 FlyLeafx Posted 22 October 2017 - 10:49 pm Regular Supporter 55 posts lool what am i seeing here Edited by r0ck7y, 22 October 2017 - 10:49 pm. Sexlab (I use Beta 8, haven't tested with Beta 9 yet) with facial expressions and Necessary fixes (ex. The player must not be in their home at the time of spawning. Tracked women proceed through the menstrual cycle and can become pregnant as well as give birth to babies. Q: Why is it missing ((Feature from BFAP))? Morning Sickness - ISM, Damage Stamina and Magicka, Sound and Facial Expressions (w/SSL installed) Q: Do I really need FM+ - Fixes and Tweaks? * Added mother and father locations in the tracking and debug MCM pages. * Tweaked start and stop days for the cycle phases to be more consistent with each other. What started as a simple port of BFAP to Fertility Mode+ has added a couple of new effects, with more on the way! When adoption is enabled, the child will be automatically adopted if the following are true: a Hearthfire-compatible home is owned, the home has free child beds, there are available remaining slots for adoption, and the player is not currently in the target home. Dynamic Visual Effects * Added baby sounds for the player when a baby item is equipped. I expect myself and others to do the same for future changes to this mod, or mods that use any or all of its code. PMS). * Modified father race selection to be consistent when the father's actor is not loaded. Only shows the player and any women the player has inseminated or impregnated. Read THESE install instructions before installing Fertility Mode! B-H Contraction - ISM, Stagger, Damage Stamina and Magicka, Sound and Facial Expressions (w/SSL installed) i tried clearing the tracking lists in the debug menu, the tracking for my player character does 'start..' but I'm immediately tagged as infertile phase/stage and fertility mode is not tracking sperm count despite engaging in various sexual activities. I understand that some of you will be using it for adult stuff, but it's not my focus. * Increased pregnancy and recovery durations to 365 days. I apologize to the authors about this mistake. * Fixed a bug where Mer baby faces were invisible when worn by a male actor. Read about it in the new section in the mod description. This should correct MCM load failures. There's a faction that has been added to track pregnancy progression (ex. Added two new events: FertilityModePlayerBirthComplete and FertilityModeNpcBirthComplete to signify when all core logic is done (so extensions can use the information without order of operations issues). * Fixed a bug where the father incorrectly changes with a FlowerGirls insemination. Though I found this to be inconsistent as well and haven't yet identified why. * Tweaked the widget's displayed conception chance percentage to better reflect the underlying formulas. Added child naming for male players when an NPC gives birth. * Added a showracemenu hook to better support sex changes without restarting the mod. The best cycle of them all do Beeing Female have since it actually mimic the natural, Fertility Mode copies that but heavy simplified. .something is overwriting the _JSW_BB_Utility script. If in doubt, use version 2.4.0. As long as I keep the .esp all the way at the bottom of my load order, it seems to work beautifully. I'm using vanilla idles; if someone wants to create an awesome yet tasteful animation for Oldrim and SSE, you're welcome to do so and I'd be very appreciative. * Minor reorg and verbiage tweaks to the MCM. A new save is recommended for all new features to function correctly. * Washout potions have been re-added, as with other potions they can be created at a cookpot. * Added an option to only track unique women. The only issue I could possibly complain about is that everyone seems to be knocking everyone up - ie no major issues. The new cycles are based on 7 day intervals ( 7, 14, 21, and 28 ), and all of the other underlying settings are applied automatically. Tracked women proceed through the menstrual cycle and can become pregnant as well as give birth to babies and Hearthfire-compatible children. CC). Thank you very much for this. * Possibly fixed the CTD when spawning children? I *did* just have a script incompatibility issue, but I saw that was related to BBLS SKSE and will roll it back as per recommendation. Fixed a bug where events were not fired for all NPCs, Added tracked actor updates when changing location in addition to the timed poll, Added basic child tracking (birth, race, sex, mother, father), Added a list of the player's children to the MCM, Fixed a bug in the labor help message where it was shown for all NPCs, Added configuration options to select the belly scaling method, * Added native support for SexLab Separate Orgasm, Added a debug page to the MCM with current status and testing/cheat options, Added a tracking page to the MCM with current status summary of the most recently tracked actors, Improved support for custom races with the baby item, * Fixed a bug with leveled actor gender not being correctly recognized. * Added display of back-end timer metrics to the debug MCM page to get a better feel of the actor's current status. The player must not be in their home at the time of spawning. * Fixed an oversight where tracked fathers were not untracked after death. Q: Does it work in LE? * Hopefully corrected crashing when children are spawned. * Hopefully corrected the CTD with spawned children in SSE. If you want to see a growing belly, you will need either UPN or CBBE. Install this patch to include Hearthfire Multiple Adoptions support. * Hopefully corrected the CTD with spawned children in SSE. Recovery A: Not everything. Eggs are now released randomly during the ovulation phase and have a lifetime when they're viable for fertilization. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Any body that has the required bones for belly morphing will give the visual of a pregnant belly. Well, this mod fills that gap! Change your settings here! However, no spawns will occur; instead the baby will be removed. Install this instead of the base version for RSChildren compatibility.
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